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Atari 2600

Rise and fall examined

Third-party rise via Activision challenged Atari's monopoly, innovating with Pitfall! and establishing licensing that shaped modern console ecosystems, though leading to quality issues.

The 1983 crash, exacerbated by E.T. and Pac-Man missteps, highlighted risks of rushed holiday releases and oversupply, reshaping industry toward stricter publisher control like Nintendo.

Strengths

  • Easter egg in Adventure
  • Post-crash persistence
  • Pioneered swappable cartridges
  • Sold 30 million units

Considerations

  • Lawsuit delays launch
  • Buried unsold stock
  • Only 128 bytes RAM
  • 4 KB memory limit
"Pac-Man best-seller despite flaws."

Key Terms

Video game crash
1983 North American market collapse from oversupply, poor quality, leading to Atari losses and industry recovery via NES.
Pack-in game
Bundled title at launch: Combat initially, Pac-Man later, included with joysticks and paddles to demonstrate console.
Bank switching
Technique to expand cartridge ROM beyond 4 KB by swapping memory banks, first used in Asteroids to enable larger games on Atari 2600.
Television Interface Adaptor
Custom TIA chip handling Atari 2600 graphics, audio, and RF TV output with sprites, background playfield, and scanline synchronization.